標題: Innovation projects Domain of the entertainment [打印本頁] 作者: mamunur 時間: 2024-3-3 14:27 標題: Innovation projects Domain of the entertainment
we will tell you that we are talking about an entertainment company known for its subscription platform that operates worldwide, with more than million subscribers throughout the globe. Do you know what your Canvas Model would be like What is the Canvas Model and examples of real Canvas Netflix Canvas Model x MARKET SEGMENTS Mass market Blockbuster movie fans Satellite entertainment consumers VALUE PROPOSITION Netflix
Original Content Library at the service of the user Monthly subscription concept Price Comfort Custom algorithm per user CHANNEL Netflix website Applications developed for smartphones, smart TVs Brazil Phone Number Data and tablets Movistar decoder PlayStation and Xbox RELATIONSHIP WITH THE CUSTOMER Registration required Ondemand content Personalization Customer Service Automated service Local ads INCOME SOURCES Monthly subscriptions (different types and prices) DVD by mail (in the United States) Participation in film productions KEY ACTIVITIES
Purchase of content Catalogue Film productions film distribution Expansion around the world Development of recommendation algorithms Content licenses Legal KEY RESOURCES Own production Content Delivery Network DVD Inventory (United States) Big Data Customer Service Departments sector KEY PARTNERS () Subsidiaries Film and television studies television manufacturers Content Delivery Networks Internet service providers Movistar Gaming platforms Postal Service Investors Communication agencies